The Loadout campaign is a breath of fresh air into the base game experience, if you cant be bothered to play pvp style, or find it too hard cos everyone is using shock weapons and that's super booosheet, then you can play the campaign, which is basically the same thing except you fight aliens with brutal AI and enhanced skills and health pools instead of actual players.
however, with the implementation of the campaign came with it a loot system, you can still buy things from the shop if you have disposable income, but the way your supposed to get it in this free to play game is by playing the some 30+ levels in the campaign ranging from different difficulty levels therefore garnering different tiers or "levels" of gear.
a level 1 standard magazine isnt as good as a level 5 standard magazine as the base stars are increased, like reload time or mag size. almost all of the parts have stats that effect the base gun, i found that a good combination of the standard magazine plus the heavy muzzle break and the 3-shot burst fire mode gives you good damage with above average rate of fire without sacrificing too much.
the campaign is a nice addition to the game adding more things to do in Loadout and its one of my more favourite F2P games, even higher in my list then Planetside 2 in sheer accessibility.
Monday, 6 October 2014
Wednesday, 17 September 2014
That assignment free feel
feels good to not have assignments looming overhead. its good. i would recommend it.
Tuesday, 9 September 2014
Update
most of my time in the past few days and most of my thoughts have been getting this suit of armour modelled and textured enough that i could call it complete. And Finally after many hours of work its finally done, all that remains is a few minor details that probably wont even be seen by the player but to me makes it feel more and more complete, we may end up just making my details into textures that are just slapped on there. here it is:
this is the final or atleast near final of the rank and file cavalry:
shits and giggles golden render
all da guys
Stage 2 horse im working on now for the riders in the previous renders
shits and giggles golden render
all da guys
Stage 2 horse im working on now for the riders in the previous renders
Sunday, 31 August 2014
Pc Equipment.
Selecting PC equipment like GPU's and CPU's can be daunting if you dont know what your doing, a helpful tip for picking parts is choose your motherboard first, everything runs of your mother board, and you will have an easier time choosing pieces for your PC rather then selecting the parts first then finding out there not compatible with your motherboard.
Processor is the next important things, as there are multiple socket sets and stuff that are only compatible with certain sockets on motherboards like a 1155 socket processor wont work with a 2011 socket motherboard, you must match the sockets first. Ram is another issue that people might come across, as ram is clocked at different MHZ speeds and some motrherboards only support upto a certain amount of MHZ from its ram.
GPU's dont matters as much, however having a lower PCIE slot then the GPU is ment wont affect its compatibility but it will effect its performance usually in the form of not going as fast as it could. So a GPU that is meant for PCIE 3 will work but wont be as fast on a PCIE 2 slot.
Processor is the next important things, as there are multiple socket sets and stuff that are only compatible with certain sockets on motherboards like a 1155 socket processor wont work with a 2011 socket motherboard, you must match the sockets first. Ram is another issue that people might come across, as ram is clocked at different MHZ speeds and some motrherboards only support upto a certain amount of MHZ from its ram.
GPU's dont matters as much, however having a lower PCIE slot then the GPU is ment wont affect its compatibility but it will effect its performance usually in the form of not going as fast as it could. So a GPU that is meant for PCIE 3 will work but wont be as fast on a PCIE 2 slot.
Sunday, 24 August 2014
digital literacy
to be digitally literate is to be able to use digital stuff, like clocks and computers and anything digital, effectively and without crashing and burning. i think im digitally literate because i can use pc's, clocks, and most digital things.
Thursday, 14 August 2014
I want a Mech.
Mechwarrior online is the exact reason i want a mechsuit, because you are a towering monolithic behemoth, as tall as buildings crushing everything under foot. you walk down the street and it quakes as you move past, shattering windows, setting off car alarms and even stepping on them as if they were some tiny bug.
the firepower you can sport as a mechsuit is unrivelled. the combined firepower of an army in one package, its the most intimidating thing to see coming at you, you can have your tanks and power armour, but the shear fear factor alone of a mechsuit makes me want it.
unfortunatly the ONLY thing holding us back from such a future is a power source, a means of powering the monstrosities is the last hurdle in their creation, and i want to be there when mankind discovers it, if man survives long enough without going into another war and possible decimating the world.
the firepower you can sport as a mechsuit is unrivelled. the combined firepower of an army in one package, its the most intimidating thing to see coming at you, you can have your tanks and power armour, but the shear fear factor alone of a mechsuit makes me want it.
unfortunatly the ONLY thing holding us back from such a future is a power source, a means of powering the monstrosities is the last hurdle in their creation, and i want to be there when mankind discovers it, if man survives long enough without going into another war and possible decimating the world.
Sunday, 10 August 2014
Creating a Charactor
Creating a charactor is as much about you as it is the charactor you're trying create.
Charactors are as real as you want them to be and 'realness' is determined by how much detail you want to put in to that charactor's story.
the first question i ask myself when creating a charactor is, is this a "noise" charactor, meaning does this charactor have any impact on the story or is this charactor just there to make the world seem more populated?
if this charactor is not a noise charactor then the next question i would ask myself is, Where in the world does this Charactor fit in?
depending on where in the story this charactor is, determines the amount of detail you need to put in to him/her to make him seem real and atleast, less like a robot.
With making charactors, its all about trying to make thier stories flow. If you can intertwine charactors stories with each other, it makes both of those charactors seem so much more real as they have history, and it makes the viewer/reader feel like they are real charactors.
Charactors are as real as you want them to be and 'realness' is determined by how much detail you want to put in to that charactor's story.
the first question i ask myself when creating a charactor is, is this a "noise" charactor, meaning does this charactor have any impact on the story or is this charactor just there to make the world seem more populated?
if this charactor is not a noise charactor then the next question i would ask myself is, Where in the world does this Charactor fit in?
depending on where in the story this charactor is, determines the amount of detail you need to put in to him/her to make him seem real and atleast, less like a robot.
With making charactors, its all about trying to make thier stories flow. If you can intertwine charactors stories with each other, it makes both of those charactors seem so much more real as they have history, and it makes the viewer/reader feel like they are real charactors.
Monday, 4 August 2014
Falling Skies is a TV show about the aftermath of an alien invasion on earth, where earths mightiest defences have been swept away by the alien's savagerous and unending onslaught.
it is here that the story takes place, following the surviving humans as they struggle to regain some of their lost comforts, like safety and shelter.
its ok, i guess, but im expecting it do die like all the other tv shows so i dont get attached.
it is here that the story takes place, following the surviving humans as they struggle to regain some of their lost comforts, like safety and shelter.
its ok, i guess, but im expecting it do die like all the other tv shows so i dont get attached.
Sunday, 27 July 2014
i was watching the news the other night while waiting for top gear to come on on bbc knowledge about and update about the battles and shit going on with gaza and israel, and everyone is so cought up with hating on israel for some reason and arent or wont realise that Hamas, who are the other guys, started all of this and has shrugged up israels offers of peace, they keep launching rockets into israel and the world hates on israel cos they defend themselves, granted civilian casualties are a tragedy, but the same civilians are being killed by Hamas and no one seems to give a shit, it's all about "israel did this, israel did that" and no one is looking and saying 1: why the fuck are we not getting angry at hamas for FIRING ROCKETS AT ANOTHER NATION and 2: what would you do if your nation was being attacked aswell? like when america was attacked by terrorists on 11/9 they went and started a fucking war in the middle east, but as soon as israel decides to defend itself against a constant threat all the news are reporting israel is the attacker, and completely ignoring all the real terrorists that is ISIS and hamas and focusing solely on israel, my point is, NEWS IS BIASED AS FUCK.
Tuesday, 22 July 2014
Rock, Paper, Shotgun recently posted an article about "
"Why Steam Needs To Give New Releases A Chance"
(By John Walker on July 21st, 2014 at 5:00 pm)
it was a good read, talking about how if your game aint selling well within the first few hours of it being released in steam, then it would get drowned out by the hundreds of other games that are selling well as there are certain, automatic, requirements that you have to meet to get your game on the front page and whatnot.
but it just goes to show that even if your game isnt on the front page, it doesnt mean its bad, it just might have been a slow day for steam or the day before payday for everyone and totally ruins those peoples chances at getting attention simply because they released at the wrong time or didnt get the word out quick enough.
http://www.rockpapershotgun.com/2014/07/21/steam-new-releases-broken/
http://www.rockpapershotgun.com/2014/07/21/steam-new-releases-broken/
Monday, 14 July 2014
A game that i enjoyed.
Lets the Races begin!
Timesplitters future perfect, a great shooter with a comical theme, has an inbuilt map maker which is simple to use and easy to get the hang of.
I remember back in the day when the Original Xbox was the current generation and my brother and I would play that game religiously, we would open the map maker and create race tracks for the few vehicles that the game had. One of those vehicles was a Remote Controlled Cat named Strudel. At the time the xbox couldnt support very large maps so we had to find a away to have big race tracks using the small pieces, so we would drive the cats around an obsticle course.
it was the first time we had ever seen a game with its own map maker. we spent hours making more and more maps, untill we hit the "budget" or the maximum allowed placed blocks from then we could go no further.
timesplitters was set in multiple time periods, meaning they had a miriod of choices to choose from when choosing a setting for thier game, from future themes, to medievel and even the 60s.
Timesplitters future perfect, a great shooter with a comical theme, has an inbuilt map maker which is simple to use and easy to get the hang of.
I remember back in the day when the Original Xbox was the current generation and my brother and I would play that game religiously, we would open the map maker and create race tracks for the few vehicles that the game had. One of those vehicles was a Remote Controlled Cat named Strudel. At the time the xbox couldnt support very large maps so we had to find a away to have big race tracks using the small pieces, so we would drive the cats around an obsticle course.
it was the first time we had ever seen a game with its own map maker. we spent hours making more and more maps, untill we hit the "budget" or the maximum allowed placed blocks from then we could go no further.
timesplitters was set in multiple time periods, meaning they had a miriod of choices to choose from when choosing a setting for thier game, from future themes, to medievel and even the 60s.
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